Development update 27/08/2025


Progress has been a little slower than I'd like, partly self inflicted from over-indulging for the UK bank holiday. The other part of it is because the Lilly and Sarah events contained quite a lot of sprites and now that I can animate NSFW images, quite a lot of animations too. I'll probably have to try and tone down the numbers for future updates, but so far the numbers look like this:

Emelia's event - 2 player sprites, 15 Emelia sprites, 3 Emelia animations, 6 Lilly sprites, 2 Lilly animations, 1 combined Lilly & Emelia image, 1 combined Emelia & player animation, 5 combined Emelia & Lilly animations, 2 new backgrounds one of which is animated.

Lilly's event - 2 player sprites, 38 Lilly sprites, 16 Lilly animations, 1 Lilly and player animation.

Sarah's event - 2 player sprites, 39 Sarah sprites, 13 Sarah animations, 2 Sarah and player animations, 4 backgrounds, 1 Sarah image, 1 Sarah & player image.

I'm still making some of the animations, so the numbers for Lilly & Sarah are likely to go up slightly. Also the number of sprites for Sarah is also likely to increase by 2 or 3.

All the animations for Emelia's event are in. Nearly all of them for Lilly are in (may still add one or two) and a few are still left for Sarah (3 or 4 more I think).

I should have all of that done tomorrow. Which just leaves the music and sound effects to do, which as these events don't involve action, combat or unusual environments, should hopefully not take too long to complete.

It's about 1800 lines of code. By the time I've finished with the animations and audio I expect that to be somewhere around 2000. So quite a bit less written content than 0.2 was, but there is more visual content.

After that I've got bug checking to do, a whole list of spelling and grammar errors to correct across the whole game and hopefully get started on a codex screen. I'm going away for a week on the 2nd September, so I'm aiming for the patreon early access release to be a few days early on the 1st September.

Get Luminary Protocol

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.